
Worms: Open Warfare 2
With about a year and a half between the two games, it’s still surprising how much of an improvement Open …

Worms 4: Mayhem
After the sudden detour Forts would take with the series, Mayhem just as sharply returns things to the status quo. …

Worms Forts: Under Siege
It’s somewhat frustrating to talk about Forts for too long, as it’s more or less a promising idea that simply …

Worms Blast
It wouldn’t be hard to assume that Team 17 was running low on new ideas for the franchise after World …

Worms World Party
Despite the Dreamcast’s online capabilities, its port of Armageddon only allowed for gaming with local players. And so it was …

Worms Armageddon
At a casual glance, Armageddon won’t seem terribly different from the game that preceded it. Ask around, however, and you’ll …

Worms Pinball
In 1998, Team 17 released Addiction Pinball, a fairly standard pinball simulation that seemed to take much after the Pro …

Worms: The Director’s Cut
Team 17, the company who helped polish Worms into a commercial state and put it on shelves, were one of …