Category: Interview
Nate Huang (PO’ed Interview)
With special appearance by Brian Yen! After years of being a die-hard fan of PO’ed on the Sony Playstation, …
Jon Ritman (Interview)
Aside from a “making of” feature in Retro Gamer issue 130, there wasn’t a lot of information available on Monster …
Corey Cole (Interview)
Sierra’s Quest for Glory series was designed and programmed by the husband and wife team of Corey and Lori Cole. …
Ryuichi Nishizawa (UPL – Interview)
UPL Corporation (“Universal Play Land”) was at the forefront of the Japanese arcade development scene. Though relatively obscure outside of …
Robert Woodhead (Interview)
Robert Woodhead is headed into zero-gravity, and he’s bringing his camera. The Wizardry co-creator will climb aboard an aircraft and perform a …
Yoshiro Kimura (Interview)
Photo by Daniel Feit from Wired.com: Inside Japan’s Indie Games Fest, Where Crazy Is Mandatory Q: You love travelling and have …
Interview with Ed Del Castillo
Known for his important role in Command and Conquer’s creation, Ed Del Castillo has a very lengthy resume in the …
Shinichi Sakamoto (Interview)
Shinichi Sakamoto was a composer at Westone Bit Entertainment, creating music for several of their titles, along with some occasional …
Toshiaki Sakoda (Interview)
Toshiaki Sakoda was a composer who worked for Compile during the late 80s and early 90s. Beyond providing music to classics …
Ryuichi Nishizawa (Wonder Boy – Interview)
Ryuichi Nishizawa is one of the founders of Westone Bit Entertainment – the name of the company is derived from …