Nintendo’s Metroid series has become one of the most influential in the video gaming sphere, to the point where it’s responsible for the whole “Metroidvania” subgenre. Learn about the history of this sci-fi classic, as well as its star Samus Aran, in this Nintendo-themed HG101 digest. Also included is coverage for Metroid’s spiritual brother, Kid Icarus, as well as other lesser known (but still beloved) Nintendo classics like Punch-Out!! and Balloon Fight, and other obscurities like Joy Mech Fight, The Mysterious Murasame Castle, and Devil World!
A sequel to the first Retro Game Super Translation Selection book originally published in 2017, this volume analyzes even more lines of dialogue from classic video games, compares how they were localized, and includes some explanation for the business or cultural reasons surrounding such changes.
Blast off again and check out the second in HG101’s line of books on shoot-em-ups! This volume features the works of Namco (Xevious, Dragon Spirit), Toaplan (Tiger Heli, Truxton, Batsugun), Raizing (Sorcer Striker, Battle Garegga, Terra Diver), and Psikyo (Strikers 1945, Samurai Aces), as well as several other arcade and console shooters like Trouble Shooter / Battlemania, Gaiares, Phalanx, and more!
Beginning as a 1986 science fiction/horror novel, Megami Tensei has since grown to become one of the most expansive Japanese RPG series of all time, comprising of over thirty titles in variety of subgenres. As the original “monster collecting” game, the heroes converse with hundreds of demons across various world mythologies and convince them to join their cause. While early entries focused on exploring post-apocalyptic Tokyo, the series has branched out in several different directions, putting you in the role of demon-hunting detectives and high school students, across other spinoffs like Devil Summoner, Persona, and Devil Survivor. This book catalogues all of them and untangles the web of the this complicated but fascinating series, reviewing many Japanese-only entries as well as other incredibly obscure titles within the series.
Over 300 games across two dozen machines, pachinko machines in the smokiest parlors of Osaka, that handheld Tiger Electronics game you got for your birthday that you hate and love at the same time, every game was played on original hardware and explored. Cancelled games unearthed, a legend who turned the genre on its head and development stories shared, this is the complete journey into the world of professional wrestling video games!
Namco was the master at creating unique and interesting characters for their 80s and 90s arcade games. Revisit some of these classics with the sixth Hardcore Gaming 101 digest! This book includes comprehensive reviews of two of the company’s golden age titles, Mappy and Dig Dug, and also examines games like their spy-themed run-and-gun Rolling Thunder, their buddy-cop racing/shooter Lucky & Wild, and the madcap multiplayer brawler The Outfoxies. It also includes looks at their lesser known properties, many of which were only released in Japan, including the Valkyrie series, Dragon Buster, Marchen Maze, Genpei Toumaden, Youkai Douchuuki, Wonder Momo, and Bravoman, plus Mirai Ninja, Namco’s foray into film/gaming crossovers.