Category: 500-Word Indies

Tower of Archeos, The

So the ultra-hard dungeon crawling rogue-like genre is overdone. How do you breathe life into it? French developer Benjamin Soulé’s

Huuma Mina: The Game

Remember that weird puzzle game that retold Cinderella with more torture and murder? Same dev made another game before it,

Cinderella Escape 2!! Revenge

This entry is part 2 of 2 in the series Cinderella Escape

Disclaimer: The author of this article started backing the developer on their Patreon shortly after purchasing this game. Hajime’s sequel

Cinderella Escape!

This entry is part 1 of 2 in the series Cinderella Escape

It’s amazing what can pop up on Steam sometimes. For five bucks, you could get great titles like LYNE or

Press X To Not Die

With the rise of digital video, the revival of the FMV game is well under way, both large and small.

Noir Syndrome

Indie developers are constantly looking for two things; a game they can make in a timely manner, and a concept

Parameters

Parameters by NekoGames (AKA Yoshio Ishii) is a Flash-based JRPG built from nothing but boxes and numbers. You could start

Love

Despite appearances, Love is a game with a fair bit of history behind it. Created in Game Maker by Fred Wood, the

Richard & Alice

One of the best things about indie narrative games is that they’re able to explore subject matter that major releases

Sokobond

If there’s one thing indie developers seem to love in their puzzle games, it’s minimalism. Not hard to see why.

LYNE

Making an addictive game is tricky, but Thomas Bowker seemed to figure out the formula with his first major release, LYNE.

Yawhg, The

The rise of the indie scene has also seen a return of the choose your own adventure format. There are

Science Girls

Hanako Games has been around for a good while now, and they’re an interesting group. The games they help publish

Xeodrifter

As the Metroidvania genre continues to thrive, developers must progressively put more work into making their game stand out among

Tobe’s Vertical Adventure

Indie platformers with retro aesthetics are rampant nowadays, mostly using the blocky graphics as an excuse to be hip or