Latest Articles

Blackwell Epiphany, The

This entry is part 5 of 5 in the series Blackwell

Epiphany finds the two heroes a few months after the events of Deception. Rosa is now unofficially working with detective Sam Durkin,

Blackwell Deception, The

This entry is part 4 of 5 in the series Blackwell

Deception is a tricky entry. In some respects it’s the best to date. But it also has the drawback of feeling

Blackwell Convergence, The

This entry is part 3 of 5 in the series Blackwell

Since both titles were originally planned to be parts of one game, The Blackwell Convergence concludes the arc set up in Unbound. This

Pengo! (2012)

This entry is part 4 of 4 in the series Pengo

Eighteen years after the original arcade release, Pengo was revived yet again with a new arcade game named Pengo!, this time

Blackwell Unbound

This entry is part 2 of 5 in the series Blackwell

The content of Blackwell Unbound was originally conceived as a series of flashbacks to occur sporadically throughout Convergence, but Gilbert’s ambition proved too

Nelly Cootalot: The Fowl Fleet

This entry is part 2 of 2 in the series Nelly Cootalot

In September 2008, a sequel to Nelly Cootalot was announced to be in development …and nothing. No news came about

Tumblepop

This entry is part 1 of 2 in the series Tumblepop

It’s the near future and Earth has been overrun by monsters, mutants and aliens. The only hope for the planet

Blackwell Legacy, The

This entry is part 1 of 5 in the series Blackwell

Wadjet Eye Games is one of the most reliable names in indie games, founded by Dave and Janet Gilbert in

Nelly Cootalot: Spoonbeaks Ahoy!

This entry is part 1 of 2 in the series Nelly Cootalot

Something really interesting about point and click adventure games is that the usual skill ceiling for developing them (coding, level

Golden Axe: Revenge of Death Adder

This entry is part 4 of 9 in the series Golden Axe

Golden Axe: The Revenge of Death Adder is undoubtedly the pinnacle of the series. Released in 1992 in the arcades

Downfall

Sexuality and violence are the norm in popular current-gen video games, but the intention is commercial rather than artistic. Sillier

T

Tun Shi Tian Di III

This entry is part 7 of 7 in the series Tenchi wo Kurau

In 1995, an unofficial Tenchi wo Kurau game was developed for the Sega Mega Drive/Genesis. The title screen says it was published

Tenchi wo Kurau (PC88)

This entry is part 5 of 7 in the series Tenchi wo Kurau

A year prior to Capcom’s release of Dynasty Wars and Destiny of an Emperor, a software company called Winky Soft developed their own

Space Ace (SNES)

This entry is part 2 of 2 in the series Space Ace

Those among us who take an interest in bad games are more than likely familiar with the NES adaption of Dragon’s

Manage Cookie Settings