Series: Tenchi wo Kurau

Tenchi wo Kurau (Introduction)

This entry is part 1 of 7 in the series Tenchi wo Kurau

Years before the Breath of Fire series solidified Capcom’s RPG pedigree, the company was mostly remembered for their action games. Titles like Bionic

Destiny of an Emperor

This entry is part 2 of 7 in the series Tenchi wo Kurau

Before Final Fantasy VII made Japanese RPGs the talk of the town, only a fraction of them made it to American shores.

Tenchi wo Kurau (Game Boy)

This entry is part 3 of 7 in the series Tenchi wo Kurau

Despite many sources claiming that Tenchi wo Kurau for Game Boy is a port of the NES original, it’s actually a totally

Tenchi wo Kurau: Sangokushi Gunyuuden

This entry is part 4 of 7 in the series Tenchi wo Kurau

A year after Sun L’s Game Boy version, Capcom developed a third Tenchi wo Kurau RPG, this time for the Super Famicom.

Tenchi wo Kurau (PC88)

This entry is part 5 of 7 in the series Tenchi wo Kurau

A year prior to Capcom’s release of Dynasty Wars and Destiny of an Emperor, a software company called Winky Soft developed their own

Tenchi wo Kurau II

This entry is part 6 of 7 in the series Tenchi wo Kurau

Released almost two years after the original, Tenchi wo Kurau II is hardly a rehash of the original game. The strategic battle

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Tun Shi Tian Di III

This entry is part 7 of 7 in the series Tenchi wo Kurau

In 1995, an unofficial Tenchi wo Kurau game was developed for the Sega Mega Drive/Genesis. The title screen says it was published