Category: Feature

Gokuu Densetsu: Magic Beast Warriors

Mortal Kombat had a huge influence on practically every fighting game developed in America. In the mid-90s, the market was flooded

Franko: The Crazy Revenge

In the early 90s, the success of games like Final Fight, Golden Axe and Teenage Mutant Ninja Turtles in the

Home: a unique horror adventure

The protagonist of Home is a nameless guy who wakes up in an unknown house with a wounded leg. Just in the

Pyongyang Racer

There is nothing that decaying communist dictatorships love like tourism. The Republic of Cuba is a striking example of this

Star Wars: Masters of Teräs Käsi

On paper, a Star Wars fighting game sounds like a terrific concept. After all, some of the most famous parts of all

Paris-Dakar Rally Special

Let’s be honest: Paris-Dakar Rally race car drivers don’t get paid nearly enough. Even with all of the sponsorship money,

Hana no Star Kaidou

In the Famicom game Hana no Star Kaidou, you take on the roles of two fictional musicians – Moeta Hatano and

Super Monkey Daibouken

“Nagai tabi ga hajimaru…” (“The long journey begins…”) proclaims the opening text of Super Monkey Daibouken. And boy, are they

BCV: Battle Construction Vehicles

BCV, short for Battle Construction Vehicles, and known as Kensetsu Juuki Kenka Battle: Buchigire Kongou! in its native Japan, embraces

Gordo 106: The Mutated Lab Monkey

The golden era of the late 70s and early 80s was ruled by Atari, with them and other publishers often

Xenophage: Alien Bloodsport

Back in the mid ’90s, fighting games had reached their peak of popularity, and every major developer had at least

Richard Garriott (Interview)

This entry is part 22 of 22 in the series Ultima

Interview with Richard Garriott Richard Garriott, aka Shamino Salle Dacil, aka Don Shamino, aka Lord British, original author of Ultima

The Urban Legend of Shin Megami Tensei: Turn it off now!

Back in 2003, a poster on the Japanese board 2ch posted a story about how he was playing Shin Megami

Vampire Rain

At least the premise is interesting; vampires are taking over the world! They’re lightning fast and have superhuman senses, but

Limbo of the Lost

Game developers never mean for their product to turn out terribly. E.T. for the Atari 2600, Superman for the Nintendo