All posts by Jonathan Kaharl

Freelance games and anime writer, lover of indie games and old point and clicks. Bi, male, will go on forever about existentialism if given the chance.

Syberia

This entry is part 1 of 4 in the series Syberia

Designed by comic artist Benoît Sokal and developed by Microïds, the Syberia series has become an odd little chapter in

Alan Wake’s American Nightmare

This entry is part 2 of 3 in the series Alan Wake

American Nightmare is a very different game than the original Alan Wake, but also very much the same. This short

Alan Wake

This entry is part 1 of 3 in the series Alan Wake

How do you follow up on a massive success? How do you follow up on a game that changed the

Costume Quest 2

This entry is part 2 of 2 in the series Costume Quest

Released four years later, Costume Quest 2 switched the lead to Gabe Miller, one of the designers on the first

Costume Quest

This entry is part 1 of 2 in the series Costume Quest

Double Fine had terrible dealings with publishers for much of its early life, so during the rocky development of Brutal

Press X To Not Die

With the rise of digital video, the revival of the FMV game is well under way, both large and small.

Tormentum: Dark Sorrow

If you’ve been playing point and click adventure games long enough, you may have heard of the hidden object genre

Lisa The Joyful

This entry is part 3 of 3 in the series Lisa

Lisa The Joyful, a short DLC campaign created from reaching a stretch goal on Painful‘s kickstarter, has the difficult job

Lisa The Painful

This entry is part 2 of 3 in the series Lisa

That perfecting feel didn’t happen until the crowdfunded Lisa The Painful (simply listed as Lisa on Steam). This game switches

Lisa The First

This entry is part 1 of 3 in the series Lisa

CONTENT WARNING: The following articles discusses abuse, sexual assault, suicide, and drug addiction The Lisa series is a very difficult

Manage Cookie Settings