All posts by Jonathan Kaharl

Freelance games and anime writer, lover of indie games and old point and clicks. Bi, male, will go on forever about existentialism if given the chance.

Mass Effect: Legendary Edition

This entry is part 5 of 5 in the series Mass Effect

Bioware has had a rough decade. Dragon Age II started to show chinks in the armor, but could be forgiven

Prey (2017)

This entry is part 2 of 2 in the series Prey

By all accounts, Arkane Studios decided on the name Prey not because they wanted to reboot the old game, but

Prey (2006)

This entry is part 1 of 2 in the series Prey

Back in 1995, the team behind Rise of the Triad (The Developers of Incredible Power, or the D.I.P.S) decided to

Limitless Hunger

Limitless Hunger leaves quite the first impression, putting it nicely. It looks rough and awkward, with weird textures and models.

Talos Principle, The

After Serious Sam 3 released, Croteam put out a short little experiment with various mechanics they were toying with for

TakeOver, The

The TakeOver is a bit of an odder beast then it first seems. This beat-em-up done in the style of

Umurangi Generation

If you’ve heard of Umurangi Generation, it’s probably because of game critics calling it one of the most important games

Inscryption

From the maker of Pony Island and The Hex comes Inscryption, a game both very much like Daniel Mullins’ past

Psychonauts 2

This entry is part 2 of 2 in the series Psychonauts

The original Psychonauts became a cult classic in quick order, and a sequel had been craved for years. Eventually, Schafer

Cruelty Squad

Cruelty Squad is an absolute marvel of a video game. As of writing, the game has garnered an absurdly impressive

Hellbound

An interesting development in the indie and small games scene is that there tends to be teams that try to

Doom Eternal

This entry is part 9 of 9 in the series DOOM

Doom Eternal is the final boss of the concept of video games. It is the most video game that has

Doom (2016)

This entry is part 8 of 9 in the series DOOM

In 2010, Platinum games released Vanquish, an action packed third person shooter that captured a great deal of attention for

Doom 4 (Unreleased)

This entry is part 7 of 9 in the series DOOM

Just a few years after DOOM 3 released, Carmack and Id Software were already planning to make a new DOOM

Doom RPG & Doom II RPG

This entry is part 6 of 9 in the series DOOM

If you’ve read our pieces over the Orcs & Elves games and Wolfenstein RPG, you should already be well met

Doom 3

This entry is part 5 of 9 in the series DOOM

Note: Screens, unless stated otherwise, were taken with the fan made source port dhewm3, which mainly gives support for higher

Westport Independent, The

Based on an abandoned concept game Lucas Pope made and fleshed out in all areas, The Westport Independent is a

Doom 64

This entry is part 4 of 9 in the series DOOM

Note: All screens, unless stated otherwise, come from Nightdive Studios remaster, which makes various graphical improvements while aiming to retain

Final Doom

This entry is part 3 of 9 in the series DOOM

Note: Screenshots, unless stated otherwise, come from the Doom II re-release by Nerve Software for PC, which does tweak the

Doom II: Hell on Earth

This entry is part 2 of 9 in the series DOOM

Note: Screenshots, unless stated otherwise, come from the re-release by Nerve Software for PC, which does tweak the graphical fidelity

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