All posts by Jonathan Kaharl

Freelance games and anime writer, lover of indie games and old point and clicks. Bi, male, will go on forever about existentialism if given the chance.

Nelly Cootalot: Spoonbeaks Ahoy!

This entry is part 1 of 2 in the series Nelly Cootalot

Something really interesting about point and click adventure games is that the usual skill ceiling for developing them (coding, level

Thomas Was Alone

In 2012, Mike Bithell released Thomas Was Alone, an unexpected indie hit that has gone on to sell over one million

Divekick

We have games about games, and we have games about the people who play them, but Divekick is a strange beast that

Stanley Parable, The

Back in 2011, when the Source engine was still making waves as a modder’s video game development playground before the

Gone Home

2013 was a crazy year in the indie scene, and we can mostly thank the existence of this one game.

Shardlight

Back in 2012, Wadjet Eye Games and Wormwood Studios released Primordia, a post-apocalypse adventure about machines surviving the world man left

Count Lucanor, The

It’s amazing just how much influence anime has had around the world. It’s far more popular in Spanish speaking countries

Necronomicon: The Dawning of Darkness

Up even into the 2000s, people were still trying to make the Myst formula work for them. A ton of adventure game

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