All posts by Jonathan Kaharl

Freelance games and anime writer, lover of indie games and old point and clicks. Bi, male, will go on forever about existentialism if given the chance.

Technobabylon

Back in 2010, a small indie group called Technocrat released three episodes of a planned ten episode game series called Technobabylon,

Love

Despite appearances, Love is a game with a fair bit of history behind it. Created in Game Maker by Fred Wood, the

Richard & Alice

One of the best things about indie narrative games is that they’re able to explore subject matter that major releases

Sokobond

If there’s one thing indie developers seem to love in their puzzle games, it’s minimalism. Not hard to see why.

Dangerous High School Girls in Trouble!

Dangerous High School Girls in Trouble is a sort of RPG/board game/minigame collection hybrid. It’s hard to really nail down what

LYNE

Making an addictive game is tricky, but Thomas Bowker seemed to figure out the formula with his first major release, LYNE.

Level 22: Gary’s Misadventures

Level 22 is a distinctively American game at first glance – it’s hard to believe that it was actually made in

Bardbarian

Most fantasy games have a strict formula they follow. This goes double for classes and jobs, as no character is

Game Dev Tycoon

Back in 2012, a small gaming studio called Greenheart Games caught the attention of the gaming media through an unorthodox

Loren the Amazon Princess

Visual Novels traditionally have been an inherently Japanese genre. Only fairly recently they gained popularity among American creators, so you

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