All posts by Jonathan Kaharl

Freelance games and anime writer, lover of indie games and old point and clicks. Bi, male, will go on forever about existentialism if given the chance.

Finding Teddy

This entry is part 1 of 2 in the series Finding Teddy

Storybird’s Finding Teddy is a strange little game. Where most indie games have gotten attention for experimentation or inventive mechanics

Stories Untold

Remember old anthology shows like The Twilight Zone and Tales from the Darkside? Those TV series that told sci-fi and

Tower of Archeos, The

So the ultra-hard dungeon crawling rogue-like genre is overdone. How do you breathe life into it? French developer Benjamin Soulé’s

Huuma Mina: The Game

Remember that weird puzzle game that retold Cinderella with more torture and murder? Same dev made another game before it,

Cinderella Escape 2!! Revenge

This entry is part 2 of 2 in the series Cinderella Escape

Disclaimer: The author of this article started backing the developer on their Patreon shortly after purchasing this game. Hajime’s sequel

Cinderella Escape!

This entry is part 1 of 2 in the series Cinderella Escape

It’s amazing what can pop up on Steam sometimes. For five bucks, you could get great titles like LYNE or

Syberia 3

This entry is part 3 of 4 in the series Syberia

There are few games out there that have gotten releases as bad as Syberia 3‘s. The game was toyed with

Syberia II

This entry is part 2 of 4 in the series Syberia

Syberia II was originally supposed to be a part of the first game, but was spun off into a sequel

Syberia

This entry is part 1 of 4 in the series Syberia

Designed by comic artist Benoît Sokal and developed by Microïds, the Syberia series has become an odd little chapter in

Alan Wake’s American Nightmare

This entry is part 2 of 3 in the series Alan Wake

American Nightmare is a very different game than the original Alan Wake, but also very much the same. This short

Alan Wake

This entry is part 1 of 3 in the series Alan Wake

How do you follow up on a massive success? How do you follow up on a game that changed the

Costume Quest 2

This entry is part 2 of 2 in the series Costume Quest

Released four years later, Costume Quest 2 switched the lead to Gabe Miller, one of the designers on the first

Costume Quest

This entry is part 1 of 2 in the series Costume Quest

Double Fine had terrible dealings with publishers for much of its early life, so during the rocky development of Brutal

Press X To Not Die

With the rise of digital video, the revival of the FMV game is well under way, both large and small.

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