All posts by Aaron Vark

Castle Crashers

Born out the popular Flash website Newgrounds, indie developer The Behemoth released Alien Hominid, an homage to arcade run-and-guns like

Nightmare in the Dark

“…this was an ancient story when people still believed in the power of witchcraft. There lived one gravekeeper at a

Mad Panic Coaster

Remember the mine cart riding level from Donkey Kong 64? Imagine that as a whole game. Now imagine it going

Top Hunter: Roddy & Cathy

 SNK created many notable franchises during the reign of the Neo Geo, but one that never quite caught on was

Trampoline Terror!

Trampoline Terror! is a somewhat unusual game developed by Masaya, who are also mostly known for making unusual games. It

Tail ‘Gator

Developed and published by Natsume, Tail ‘Gator is a likable sidescrolling action-platformer for the Game Boy. As the story goes,

Demon Front

Taiwan-based developer IGS is primarily known for their PolyGame Master arcade hardware, and along with it, a whole slew of Final

Puzzle Boy / Kwirk

It may be a clichéd phrase, but from the 80s to the mid-90s, anyone could be a protagonist and do

Journey (Arcade)

After Data Age bombed with their chance of a Journey game on the Atari 2600, Bally Midway decided to make

Journey Escape

In 1973, former Santana manager Herbie Herbert created a backup group for established artists in the Bay Area of California.

Golly! Ghost!

Golly! Ghost! is a lightgun redemption arcade game developed by Namco, a company that is no stranger to games that star

One Piece Mansion

After the PlayStation 2 reached the world in 2000, the library of the original PlayStation began to fill with shovelware,

Dolphin Blue

Dolphin Blue is a bit of an oddity. Developed and published by Sammy for their Atomiswave hardware, it’s a run-n-gun arcade

Dragon Dance

In Dragon Dance, a brick-breaker game for the Game Boy Color, the player is a green eastern-style dragon who uses his

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