All posts by Kurt Kalata

Nickname: Discoalucard Contact info: Email Head Editor.

Star Ocean

This entry is part 1 of 2 in the series Star Ocean

Telenet was an interesting company, that got started in the mid-80s developing computer software, and then riding the wave of

Dusk

Dusk is part of trend of nostalgic, indie-developed first person shooters, which aims to recapture the genre’s glory days back

Final Fantasy Tactics A2: Grimoire of the Rift

This entry is part 3 of 3 in the series Final Fantasy Tactics

After the release of Final Fantasy Tactics Advance in 2003, the world of Ivalice become important to the core franchise,

Final Fantasy Tactics Advance

This entry is part 2 of 3 in the series Final Fantasy Tactics

Final Fantasy Tactics was a huge success, though Yasumi Matsuno and his crew changed gears for their next title, the

Final Fantasy Tactics

This entry is part 1 of 3 in the series Final Fantasy Tactics

When it was released in 1995, Quest’s Tactics Ogre shook up the strategy-RPG formula with its strong, politically oriented storytelling

Psycho Soldier

This entry is part 2 of 3 in the series Athena

After releasing Athena, SNK apparently decided that they liked the character so much that they’d re-use her in a completely

Athena

This entry is part 1 of 3 in the series Athena

The SNK of the mid-80s was mostly known for military-themed action games like TNK III or Ikari Warriors. Athena is

SegaSonic Bros.

This entry is part 13 of 30 in the series Sonic the Hedgehog

Sega found massive popularity with Sonic the Hedgehog, a cute-but-cool animal mascot that almost singlehandledly turned around the fate of

Let’s help crowdfund Japansoft: An Oral History

Back in 2013, The Untold History of Japanese Game Developers project began on Kickstarter, as dozens of developers of classic

Hurry Fox (Japanese Video Game Obscurity)

This article is part of our Japanese Obscurities feature. We put out a whole book about them, which is available

Black Bird

Yoshiro Kimura is known for offbeat games, particularly titles like Moon: Remix RPG Adventure and Chulip. While these titles were

Avengers

Capcom’s Final Fight is one of the seminal entries in the beat-em-up genre, which refined the work done by Technos

Captain Commando

Final Fight was a huge success for Capcom, and thus the company followed it up with a number of similar

Section Z

In Capcom’s early days, they developed a handful of vertical shoot-em-ups patterned after Xevious, including 1942, Vulgus, and Exed Eyes.

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