Series: Samurai Shodown

Samurai Shodown (Intro / Characters)

This entry is part 1 of 15 in the series Samurai Shodown

When Samurai Shodown first appeared in arcades in 1993, it was a breath of fresh air in a genre already becoming known

Samurai Shodown

This entry is part 2 of 15 in the series Samurai Shodown

The original Samurai Shodown offers twelve playable characters – Haohmaru, Galford, Hattori Hanzo, Tam Tam, Ukyo, Charlotte, Wan-Fu, Gen-an, Nakoruru, Jubei, and

Samurai Shodown II

This entry is part 3 of 15 in the series Samurai Shodown

Samurai Shodown II (known as Shin Samurai Spirits: Haohamaru Jigokuhen or “True Samurai Spirits: Haohmaru’s Journey to Hell” in Japan) was released in

Samurai Shodown III

This entry is part 4 of 15 in the series Samurai Shodown

Samurai Shodown III: Blades of Blood (known as Samurai Spirits Zankurou Musouken, or “Samurai Spirits: Zankurou’s Peerless Blade” in Japan and “Fighters

Samurai Shodown IV

This entry is part 5 of 15 in the series Samurai Shodown

Samurai Shodown IV‘s story takes place in the early winter of 1789, a year after Samurai Shodown III, but still prior

Samurai Shodown V

This entry is part 6 of 15 in the series Samurai Shodown

Seven years after Samurai Shodown IV, a new 2D Samurai Shodown title surfaced on the Neo Geo system. Dubbed Samurai Spirits Zero (and Samurai Shodown V in

Samurai Shodown V Special

This entry is part 7 of 15 in the series Samurai Shodown

In 2004, Yuki Enterprises released Samurai Shodown V Special, an upgrade that addresses many of the issues with the original version.

Samurai Shodown 64

This entry is part 8 of 15 in the series Samurai Shodown

SNK noticed the paradigm shift towards three-dimensional polygonal games in the late ’90s. Not wanting to be left behind, the

Samurai Shodown (Neo Geo Pocket)

This entry is part 9 of 15 in the series Samurai Shodown

  Despite the obvious downgrades that occur when an arcade title is ported to an 8-bit portable system, most Neo

Shinsetsu Samurai Spirits: Bushidou Retsuden

This entry is part 10 of 15 in the series Samurai Shodown

Nicknamed “Samurai Shodown RPG” by the English fans (and known under the fan translated subtitle Tales of the Bushido), this title

Samurai Shodown VI

This entry is part 11 of 15 in the series Samurai Shodown

Around 2003, SNK finally decided their MVS arcade system wasn’t cutting it anymore, and made a partnership with Sammy to

Samurai Shodown Slash

This entry is part 12 of 15 in the series Samurai Shodown

SNKP has a long history of licensing their IPs to Korean studios, so it’s not surprising that Samurai Shodown would end up on

Samurai Shodown Sen

This entry is part 13 of 15 in the series Samurai Shodown

Sometime before 2008, SNK Playmore decided it was time to try bringing the series into the HD era as a

Samurai Shodown 64: Warriors Rage

This entry is part 14 of 15 in the series Samurai Shodown

The sequel to the first 3D Samurai Shodown title hit arcades a year later. The villain Yuga is once again the antagonist,

Samurai Shodown: Warriors Rage

This entry is part 15 of 15 in the series Samurai Shodown

Samurai Shodown‘s third (and for a long time final) foray into the third dimension is also subtitled Warriors Rage, but it