Category: Review

Die Hard (NES)

This entry is part 2 of 2 in the series Die Hard

This article comes courtesy of Cassidy from the Bad Game Hall of Game, do check them out! The NES version

Die Hard (C64 / IBM PC)

This entry is part 1 of 2 in the series Die Hard

This article comes courtesy of Cassidy from the Bad Game Hall of Game, do check them out! With the debut

Bomberman (1990)

This entry is part 6 of 36 in the series Bomberman

Aside from being the year of the first portable entry in the series, 1990 would also be the first time

Atomic Punk

This entry is part 5 of 36 in the series Bomberman

Atomic Punk marks the Bomberman franchise’s first portable entry and it’s a strong return to form after five years. By

RoboWarrior

This entry is part 4 of 36 in the series Bomberman

1990 was a big year for Bomberman, but it’s worth taking time to acknowledge 1987’s Robo Warrior (or Bomber King

Transformer

This entry is part 3 of 3 in the series Sega 8-bit Mecha

Sega gave the mecha shoot-em-up genre a go for a third time in 1986 with an arcade game that runs

TransBot

This entry is part 2 of 3 in the series Sega 8-bit Mecha

Sega followed up their mecha shooter Orguss with a spiritual successor on the Master System in 1985, stripped of any

Orguss

This entry is part 1 of 3 in the series Sega 8-bit Mecha

Super Dimension Century Orguss is a 1983 sci-fi anime from studio Big West, and a follow-up to Macross, also known

Bomberman (1985)

This entry is part 3 of 36 in the series Bomberman

In the year 1985, all it took was one grueling 72-hour programming session to change the fate of Hudson Soft

3-D Bomberman

This entry is part 2 of 36 in the series Bomberman

It wasn’t unusual for sequels in gaming’s early years to try something completely different instead of iterating on established ideas.

Bomberman Series Introduction / Bomberman (1983)

This entry is part 1 of 36 in the series Bomberman

Once upon a time, Bomberman was a pretty big deal in the world of video games. As one of the

Rising Zan: The Samurai Gunman

Rising Zan: The Samurai Gunman opens with one of the most memorable theme songs in any video game. It’s unique

Talos Principle, The

After Serious Sam 3 released, Croteam put out a short little experiment with various mechanics they were toying with for

Blood of Bahamut

Blood of Bahamut is an action role-playing game developed by Think & Feel for the Nintendo DS and published by

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