All posts by Sam Derboo

Prince of Persia: The Fallen King

This entry is part 10 of 13 in the series Prince of Persia

2008 was not the year of the Prince. While Prince of Persia (2008) was the weakest since Prince of Persia 3D, the Nintendo

Prince of Persia: Harem Adventures

This entry is part 3 of 13 in the series Prince of Persia

Shortly before Ubisoft should bring back the Prince in full swing, then budding mobile game developer Gameloft filled in the

Final Zone (Genesis)

This entry is part 3 of 3 in the series Final Zone

While Telenet released its official sequel to Final Zone, the by now independent Wolf Team was working on this spin-off. While

Desperado 2

This entry is part 3 of 3 in the series Gun.Smoke

In 1991 Topo Soft granted its Gun.Smoke clone something the original never got: A numbered sequel. After the surprisingly decent rip-off/ports follows

Desperado

This entry is part 1 of 3 in the series Gun.Smoke

Even before Capcom themselves ported Gun.Smoke for home use, several computer systems saw a release of the game in Europe. Prolific Spanish

Wanted / Outlaw

This entry is part 2 of 3 in the series Gun.Smoke

Infogrames’ Wanted was another blatant clone of Gun.Smoke, but unlike Desperado, it wasn’t officially adopted into the franchise. Yet its hardly distinguishable from its

Secret Files: Tunguska

This entry is part 1 of 3 in the series Secret Files

Adventure games may have died in North America around the turn of the century, but they continued to have a

Rex Nebular and the Cosmic Gender Bender

“Rex: LOG ON. Ah, there we go! This is Rex Nebular, making his first official log entry, aboard the fastest,

Shadowrun (2007)

This entry is part 4 of 7 in the series Shadowrun

It wasn’t the first attempt FASA Interactive had at an in-house developed Shadowrun game (more about that on the next page), but

Mega Turrican / Turrican III

This entry is part 4 of 6 in the series Turrican

Mega Turrican has a troubled history – something that should eventually become a reoccurring theme for Turrican sequels. Factor 5 originally started developing

Super Turrican

This entry is part 3 of 6 in the series Turrican

With Turrican 3 initially developed for Sega Genesis, things started to change. Trenz was no longer involved with the series, as he

Spellcasting 301: Spring Break

This entry is part 3 of 3 in the series Spellcasting

Even though the third game in the series is titled Spellcasting 301, there’ll be no lessons to attend to this time.

Ninja Gaiden (Master System)

This entry is part 7 of 16 in the series Ninja Gaiden

Sega’s next endeavor in the Ninja Gaiden series was released for the Master System in 1992, but only in PAL territories, because

Ninja Gaiden (Game Gear)

This entry is part 6 of 16 in the series Ninja Gaiden

In 1991, Sega began to release licensed Ninja Gaiden games for their own hardware. In the title screens they all state “Reprogrammed

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