Year: 2014
Robert Woodhead (Interview)
Robert Woodhead is headed into zero-gravity, and he’s bringing his camera. The Wizardry co-creator will climb aboard an aircraft and perform a …
Wizardry Online
It was advertised as the ultimate MMO for hardcore role-playing gamers – going back to the unforgiving origins of Wizardry, brutal …
Wizardry: Japanese Franchise Outlook
Wizardry 8 may have been the last game in the series to be developed in North America, but not by any …
Wizards & Warriors (2000)
D.W. Bradley may have left behind the Wizardry series after Crusaders of the Dark Savant, but he wasn’t done with the genre yet. …
S.T.A.L.K.E.R.: Clear Sky
Interviewer: What’s the one thing you would have liked to have included [in SOC] but that didn’t make it in? Anton …
Special Force 2: Tale of the Truthful Pledge
We rarely hear about games that were developed outside of the major games-producing regions of Japan, North America and Europe. South …
Wizardry V: Heart of the Maelstrom
After The Return of Werdna, Robert Woodhead moved on to other enterprises, so Sir-Tech brought in a new programmer and co-designer …
Wizardry: Llylgamyn Trilogy Version Comparison
At first, Wizardry wasn’t much of a multiplatform title – it remained a system exclusive to the Apple II until after Legacy of …
Wizardry: Legacy of Llylgamyn
Many years have passed since the Staff of Gnilda was returned to Llylgamyn, and the city entered an era of …