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Lord of Ultima

This entry is part 18 of 22 in the series Ultima

Essentially a clone of city-building browser games like Evony or Travian, Lord of Ultima is a city-building real-time strategy game that takes place in a

Lane Mastodon vs. The Blubbermen

This entry is part 3 of 3 in the series Leather Goddesses of Phobos

  By 1988, text adventures were on their way out. Infocom kept hacking it at, but their overlords at Activision

King’s Field Additional

This entry is part 5 of 8 in the series King's Field

The two King’s Field Additional titles on the PSP are both strictly old-school 90-degree-grid-movement first person RPGs. They seem hastily designed, there

King’s Field IV: The Ancient City

This entry is part 4 of 8 in the series King's Field

Stepping into the shoes of Prince Devian of the Azalin Empire, you are tasked to return the cursed Idol of

Sky Target

This entry is part 5 of 8 in the series After Burner

Once again, Sega masks its lineage by giving a completely new name to what’s obviously a new installment in the After

King’s Field II

This entry is part 3 of 8 in the series King's Field

Bigger is better, right? The third King’s Field uses the same engine as the previous game and has you – as Prince

After Burner III

This entry is part 3 of 8 in the series After Burner

Strike Fighter is essentially a variation on G-LOC, except it’s more faithful to the original After Burner. The pace is much faster, there’s

Mission: Impossible (1998)

When Ocean – creators of licensed “gems” like Hook, Jurassic Park and The Addams Family – first announced a new Mission: Impossible game (following an earlier 8-bit

Crystal of Kings, The

The Crystal of Kings is an extremely rare arcade scrolling fighter developed by BrezzaSoft, a small team made of ex-SNK developers,

Yie Ar Kung-Fu

This entry is part 1 of 2 in the series Yie Ar Kung Fu

Among the big traditional arcade game manufacturers in Japan, nearly everyone has their own famous long-running fighting game series. Capcom’s Street

Shaolin

Polygon Magic’s next 3D fighting effort was Shaolin, which is a multiplayer fighting game with a Shaw Brothers-esque kung fu theme.

Jazz Jackrabbit 3D 

This entry is part 4 of 4 in the series Jazz Jackrabbit

After the success of the first two games, Epic started work on making a new Jazz game, this time using their Unreal

Hitchhiker’s Guide to the Galaxy, The

Beginning as a radio show in 1978 and eventually evolving into books, television shows and a Hollywood motion picture, The

Gaia Crusaders

Noise Factory was a studio formed in the late 90s that worked closely with SNK on a number of projects.

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