Category: Review

King of Fighters ’98, The

This entry is part 5 of 17 in the series King of Fighters

With the Orochi storyline concluded, SNK created the first “Dream Match” title, which ditched the plot and added nearly all

King of Fighters ’97, The

This entry is part 4 of 17 in the series King of Fighters

While King of Fighters ’96‘s rushed production resulted in a fun but very unbalanced game, SNK didn’t hesitate to add even

King of Fighters ’96, The

This entry is part 3 of 17 in the series King of Fighters

When The King of Fighters ’96 was released, it made a pretty big impact. Besides some major changes to how the game

King of Fighters ’95, The

This entry is part 2 of 17 in the series King of Fighters

The King of Fighters ’95 is a nice improvement over its predecessor, mostly because it let players choose their own team.

King of Fighters ’94, The

This entry is part 1 of 17 in the series King of Fighters

The first game in the series, The King of Fighters ’94 has a lot of innovative ideas, but it’s been completely surpassed

Earthbound (The Halloween Hack)

Before the release of Undertale, Toby Fox’s previous work in game development was entirely through ROM hacks. In October 2008,

Bleed

This entry is part 1 of 2 in the series Bleed

Indie studios love making games rooted deeply in the mechanics and conventions of the era before 3D, and for good

Charnel House Trilogy, The

If you’re thinking this looks a lot like a Wadjet Eye game, that’s not surprising, as both Dave Gilbert and

Mystik Belle

Andrew Bado, head of Last Dimension, has a long history working with sprite games, having collaborated with WayForward (creators of

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