Series: King of Fighters

King of Fighters ’94, The

This entry is part 1 of 17 in the series King of Fighters

The first game in the series, The King of Fighters ’94 has a lot of innovative ideas, but it’s been completely surpassed

King of Fighters ’95, The

This entry is part 2 of 17 in the series King of Fighters

The King of Fighters ’95 is a nice improvement over its predecessor, mostly because it let players choose their own team.

King of Fighters ’96, The

This entry is part 3 of 17 in the series King of Fighters

When The King of Fighters ’96 was released, it made a pretty big impact. Besides some major changes to how the game

King of Fighters ’97, The

This entry is part 4 of 17 in the series King of Fighters

While King of Fighters ’96‘s rushed production resulted in a fun but very unbalanced game, SNK didn’t hesitate to add even

King of Fighters ’98, The

This entry is part 5 of 17 in the series King of Fighters

With the Orochi storyline concluded, SNK created the first “Dream Match” title, which ditched the plot and added nearly all

King of Fighters ’99, The

This entry is part 6 of 17 in the series King of Fighters

The King of Fighters ’99 starts the NESTS storyline, a plot of an evil organization who seeks to clone the

King of Fighters 2000, The

This entry is part 7 of 17 in the series King of Fighters

The King of Fighters 2000 puts all its focus on the Strikers, greatly expanding the system from the previous game.

King of Fighters 2001, The

This entry is part 8 of 17 in the series King of Fighters

Around this time in 2001, SNK had gone belly up, and handed the King of Fighters franchise over to Eolith.

King of Fighters 2002, The

This entry is part 9 of 17 in the series King of Fighters

Although once again produced by Eolith, The King of Fighters 2002 is a drastic improvement over its predecessor. With the

King of Fighters 2003, The

This entry is part 10 of 17 in the series King of Fighters

With the resurrection of SNK as SNK Playmore, the entire series was reinvented anew. Inspired by the Capcom Versus series,

King of Fighters NeoWave, The

This entry is part 11 of 17 in the series King of Fighters

The King of Fighters NeoWave marked SNKP’s departure from the Neo Geo after more than a decade. The team needed

King of Fighters XI, The

This entry is part 12 of 17 in the series King of Fighters

After messing around with the Atomiswave for NeoWave, SNK finally got back on track with The King of Fighters XI,

King of Fighters XII, The

This entry is part 13 of 17 in the series King of Fighters

The King of Fighters XII represents a radical shake-up for the series. It’s the first since the golden days of

King of Fighters Kyo, The

This entry is part 14 of 17 in the series King of Fighters

The King of Fighters Kyo is an interesting game; it’s technically an RPG, although it has more in common with

KOF Maximum Impact

This entry is part 15 of 17 in the series King of Fighters

In years prior, SNK didn’t exactly have the greatest of luck with 3D games. The Hyper Neo Geo 64 tanked,