All posts by Nick Zverloff

Strikers 1945

This entry is part 1 of 3 in the series Strikers 1945

Psikyo was one of the leading shooter companies during the mid-’90s, churning out classics famous for fast gameplay, faster bullets,

1944: The Loop Master

This entry is part 5 of 7 in the series 19XX

In the late ’90s, Capcom began a push to bring shooters back into the arcades. They contracted several well known

1941: Counter Attack

This entry is part 3 of 7 in the series 19XX

1941 is a giant leap forward from the previous two games, fixing many of the problems of 1943 and by extension, 1942. Now that

1943: The Battle of Midway

This entry is part 2 of 7 in the series 19XX

Released three years after its predecessor, 1943: The Battle of Midway is a massive improvement. It looks much nicer, has an actual

Tiger-Heli

Toaplan (東亜プラン) was one of the most prolific developers of shooters during its golden age. While many of their earlier

V-Five / Grind Stormer

V-Five, sometimes called V-V and also known as Grind Stormer, was one of Toaplan’s later games. It was programmed by Tsuneki Ikeda, who

Eliminate Down

Names like Konami, Irem and Toaplan dominate the discussion of great 16-bit shooter developers, but few words are ever spoken about Aprinet. This is because

Black Heart

Black Heart is quite dark. You play as a knight riding on a dragon off to save a girl from an

Oh Shit!

Oh Shit! is such a bizarre creation, one that’s totally unashamed to swear and steal at the same time. It’s

Twin Cobra II

This entry is part 2 of 2 in the series Twin Cobra

Toaplan went bankrupt in 1994, leaving its staff to scatter to the winds. One of their final projects was Twin

Twin Hawk

Twin Hawk is notable for giving the player the ability to command a whole squadron of planes in addition to the

Vimana

Vimana is one of Toaplan’s most unique shooters. The level design is particularly creative, along with a unique charge shot and

Fire Shark

Fire Shark is the vastly improved sequel to Flying Shark. The most common complaint of Flying Shark was that your plane was too weak

Blandia

In 1984, a Taito subsidiary called Allumer developed a game called Great Swordsman, one of the first one-on-one fighting games ever

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