All posts by Neil Foster

Incredible Crisis

Ever had one of those days? The kind where nothing goes right and it feels like the world’s out to

Pulseman

Pulseman is one of the most well-known non-Pokémon titles developed by Game Freak. Set in the 90s take on the

Pepsiman

Pepsico tends to have a chip on its shoulder. As #2 in the cola wars, they strove to beat its

Momoko 120%

Video games can be surreal at times. That’s part of the fun, really. Usually it takes a moment to step

Wendy: Every Witch Way

There is a gutter licensed video games tend to fall into. Considering all the faults and issues that can haunt

Tobe’s Vertical Adventure

Indie platformers with retro aesthetics are rampant nowadays, mostly using the blocky graphics as an excuse to be hip or

T&C Surf Designs: Wood & Water Rage

LJN is notorious for publishing many stinkers on the NES based off of licensed properties. Interestingly, they weren’t all based

Mendel Palace

With a small team and a devkit purchased, Tajiri and the rest of Game Freak (with help from Kindle Imagine

Fighter & Attacker

Genres rise and fall in popularity. Whenever a huge breakout hit emerges and the me-toos swarm in, the limited store

Manos: The Hands of Fate

In 1966, a Texan insurance and fertilizer salesman filmed one of the worst movies ever made. This botch of cinema

Mega Man Legends 2

This entry is part 3 of 3 in the series Mega Man Legends

The numbered sequel marks a return to form as the player is put back into Mega Man Volnutt’s boots. With

Misadventures of Tron Bonne, The

This entry is part 2 of 3 in the series Mega Man Legends

With Tron and the Servbots becoming the dark horse fan faves from the first game, the devs at Capcom’s Studio

Balloon Kid

This entry is part 2 of 2 in the series Balloon Fight

A simple port of Balloon Fight would’ve sufficed for Nintendo’s dot matrix portable. Its arcadey roots serves well for on-the-go action, just

Mega Man Legends

This entry is part 1 of 3 in the series Mega Man Legends

The 5th generation of video games was a transitional period for the medium. For years leading up to the 32-

Manage Cookie Settings