All posts by Neil Foster

Mega Man (Game Gear)

This entry is part 20 of 38 in the series Mega Man

In a somewhat odd turn, U.S. Gold acquired the rights from Capcom to make a Game Gear exclusively Mega Mangame. Developed

Mega Man: The Wily Wars

This entry is part 19 of 38 in the series Mega Man

Seeing the success of Super Mario All-Stars, many companies decided to compile NES classics with updated graphics and sound in hopes

Mega Man V (Game Boy)

This entry is part 18 of 38 in the series Mega Man

Out of nowhere Capcom breaks the tradition it set with its Game Boy Mega Man titles, as Mega Man V features all new Robot

Mega Man IV (Game Boy)

This entry is part 17 of 38 in the series Mega Man

A Robot Master Exposition takes place within a museum. Dr. Wily drops in and manages to reprogram 8 of them

Mega Man III (Game Boy)

This entry is part 16 of 38 in the series Mega Man

After the problematic outsourcing of Mega Man II, Capcom gave the developmental reins back to Minakuchi Engineering, who would work on

Mega Man: Dr. Wily’s Revenge

This entry is part 14 of 38 in the series Mega Man

With the increasing success of the franchise and the popularity of the Game Boy, Capcom took the Blue Bomber on

Krion Conquest, The

Usually when games borrow from Mega Man, they take the nonlinear level selection aspect or the gaining weapons from bosses. Darkwing Duck is

Mega Man 10

This entry is part 12 of 38 in the series Mega Man

After Mega Man 9 made such a big splash for retro fans, Capcom was highly eager to follow up their success with

Mega Man & Bass

This entry is part 10 of 38 in the series Mega Man

Keiji Inafune stated that this side game was developed for the Super Famicom specifically for younger kids that were unable

Mega Man 9

This entry is part 11 of 38 in the series Mega Man

After a decade of absence, it seemed as though the classic Mega Man series had been put to rest, its legacy relegated

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