All posts by Michael Plasket

Hotline Miami 2: Wrong Number

This entry is part 2 of 2 in the series Hotline Miami

Hotline Miami was such an explosive hit that propelled Cactus and Dennis Wedin to an unprecedented height of fame. While

Chimera Beast

Good ol’ Jaleco. While not quite as famous as other quirky developers and publishing companies like Taito and Data East,

Grid Seeker: Project Storm Hammer

Taito deserves their proper juice for their role in evolving the shoot-em-up genre. Even to this day, their most widely

Survival Arts

The early nineties were a bizarre time in arcades worldwide. One-on-one fighting games reigned in the public eye thanks to Street

Phozon

Every company has their oddballs and one-offs that get eclipsed by their bigger franchises. Urban Champion is more or less forgotten by

RayCrisis: Series Termination

This entry is part 3 of 4 in the series RayForce

The Ray- series has a morbidly fascinating backstory to it, light and understated though it may be. Granted, RayStorm did not get really grim

Toki no Senshi – Chrono Soldier

The mid-eighties saw the inception of a genre known as run-and-guns, which were popularized by the likes of Capcom’s Commando and SNK’s Ikari

Kaos

Platformers may be the poster child for what anybody thinks of when the word “retro” is mentioned in tandem with

Dark Tower

Bubble Bobble was one of Taito’s biggest hits since Space Invaders, spawning a high number of imitators trying to match its basic

Legendary Wings

Though Capcom put out a number of arcade shoot-em-ups in the mid-80s,  Legendary Wings is one of the titles that doesn’t

4-D Warriors

There are many different sub-genres of shoot-em-ups that it’s tough to classify them all by their shared tropes, but nearly

Dungeon Magic

Taito was a company which understood the concept of innovation. Sadly, they seemed as conscious of the dying popularity of

Battle K-Road

While Psikyo was primarily heralded as a company who made solid and/or quirky shoot-em-up games, they tried their hand at

Daraku Tenshi

When Psikyo decided they wanted to make another fighting game, they wisely decided to not connect it in any way

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