All posts by Michael Plasket

4-D Warriors

There are many different sub-genres of shoot-em-ups that it’s tough to classify them all by their shared tropes, but nearly

Dungeon Magic

Taito was a company which understood the concept of innovation. Sadly, they seemed as conscious of the dying popularity of

Battle K-Road

While Psikyo was primarily heralded as a company who made solid and/or quirky shoot-em-up games, they tried their hand at

Daraku Tenshi

When Psikyo decided they wanted to make another fighting game, they wisely decided to not connect it in any way

Bay Route

Imitation is the sincerest form of flattery. Geez, how many times have you heard that one before? It’s a hoary

Calorie-Kun vs. Moguranian

Vic Tokai’s Calorie-Kun vs. Moguranian sounds and shares the visual style of a manga, it’s actually an entirely original concept. As the

Scramble Spirits

It’s difficult to do anything too original in the action genre of shoot-em-ups, ever since Xevious and Gradius set the bar for vertical and


This entry is part 1 of 3 in the series RayForce

Taito was one of the most diverse and innovative developers of ’80s and ’90s publishers. Celebrated for a diverse range

Heavy Shreddin’

Snowboarding is one of several “extreme sports” that has been subject to video game depiction numerous times. It’s nowhere near

Ghoul School

There are several creepy games on the NES that could qualify as a bona fide Halloween game, filled with as

Totally Rad

While Jaleco was never the most impactful company on the NES, they at least held a decent degree of success

Rival Turf!

This entry is part 1 of 3 in the series Rushing Beat

Jaleco is a bizarre company. They’ve had some interesting albeit obscure titles (Cybattler, Avenging Spirit, Magic John/Totally Rad) and some


Sometimes, games are unremarkable on their own. They don’t really stand out aside from some mildly amusing gameplay or curious


It’s no secret that from 1980 to 1983, Pac-Man was one of the most often-imitated games in the industry. Running around a

Iron Horse

Konami had one of the strongest arcade reputations of the mid-eighties. Who doesn’t know of Time Pilot, Track & Field, Circus Charlie, Gradius, and Iron


Bullet is a twin stick shooter offering by Sega, where there’s nothing to understand except you have a gun and

Hotline Miami

This entry is part 1 of 2 in the series Hotline Miami

Hotline Miami presents itself with bizarre and slightly disturbing official art, uses a whimsical rainbow of colors to paint a


Nearly every shoot-em-up taking place in a vertical overhead perspective after 1982 is basically a different form of Xevious. Still, vertical shoot-em-up

Chatan Yarakuu Shanku

1991 was indisputably THE year of the fighting game. That was when Street Fighter II revolutionized the genre worldwide, ushering in a

Raiden II

This entry is part 3 of 9 in the series Raiden

Those dastardly Crassanians are causing more havoc, and it’s up to Raiden’s pilot (i.e., you) to send them back to

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