All posts by GrendalMK2


Co-authored by Kurt Kalata The Super Famicom (and Super Nintendo) had a reputation as a kid’s console, compared to the

Red Earth / Warzard

In 1996, 3D gaming was all the rage. Many arcade manufacturers upgraded their hardware, and the face of fighting games

Vapor Trail

This entry is part 1 of 3 in the series Vapor Trail / Kuuga

Shoot-em-ups were among some of the most common games in the arcade in the late 80s. Data East’s entries included

Quest for the Rings, The

The Quest for the Rings is a different video game indeed, at least from what we’re used to. Instead of picking

Dragon Buster

This entry is part 1 of 1 in the series Dragon Buster

Dragon Buster is a bit of an obscure classic. Much like another similarly themed Namco title from the era, Tower of Druaga,

Skull Fang

This entry is part 3 of 3 in the series Vapor Trail / Kuuga

Skull Fang is a perfect example of taking something successful and then running it right into the ground. After the

Rohga: Armor Force

This entry is part 1 of 3 in the series Vapor Trail / Kuuga

Although you couldn’t tell directly from looking at it, Rohga: Armor Force (known in Japan as Wolf Fang: Kuuga 2001)

Sword of Vermilion

In the late ’80s and early ’90s, Sega and NEC were pumping the audience for the world of 16-bit consoles.

Legendary Axe, The

This entry is part 1 of 2 in the series Legendary Axe

The Legendary Axe is NEC’s relatively high profile (for a TG-6 game) side scroller, meant to be the equivalent of Castlevania and Ninja Gaiden for

Blazing Dragons

Blazing Dragons is based on the relatively obscure Canadian cartoon of the same name and is the brainchild of Terry

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