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Robotrek

The Super Nintendo Entertainment System and JRPGs go hand in hand. In 1994 the system was in the prime of

Radia Senki: Reimeihen

Radia Senki: Reimeihen (translated as “Chronicles of Radia War”) for the Famicom is one of the many great RPGs that

Toy Commander

This entry is part 1 of 1 in the series Toy Commander

Video games and toys are both objects of play, but the kind of play they facilitate often couldn’t be more

Trampoline Terror!

Trampoline Terror! is a somewhat unusual game developed by Masaya, who are also mostly known for making unusual games. It

Tail of the Sun

In the PlayStation’s early days, Artdink released Aquanaut’s Holiday, a “non-game” that attempted to present a non-linear, non-violent, open-world ocean

Taiyou no Tenshi Marlowe: Ohanabatake wa Dai-Panic!

Taiyou no Tenshi Marlowe: Ohanabatake wa Dai-Panic! (“Sunshine Angel Marlowe: Panic in Bloomland!”) or just “Angel Marlowe” is a weird

Tag Team Wrestling

The NES played host to numerous professional wrestling games, ranging from mainstream fare like WWF Wrestlemania to oddballs like M.U.S.C.L.E.

T&C Surf Designs: Wood & Water Rage

LJN is notorious for publishing many stinkers on the NES based off of licensed properties. Interestingly, they weren’t all based

Super Spy Hunter

The original 1983 arcade Spy Hunter was a James Bond homage that thrilled players with top-down vertically-scrolling driving and shooting.

Sqoon

Irem is the company behind R-Type, undoubtedly one of the most influential shoot-em up series this side of Gradius. Sqoon

Space Bar, The

Designed and written by veteran text adventure game creator Steve Meretzky (Planetfall, The Hitchhiker’s Guide to the Galaxy), The Space

Alpha Centauri

Anyone who’s finished a game of Civilization I or II by winning the Space Race is familiar with the tense

Severance: Blade of Darkness

How many video games developed in Spain can you name? Probably the Commandos series by Pyro Software. If you are

Kaisoku Tenshi: The Rapid Angel

  Sony of America’s infamous anti-2D policy during the PSOne era is well known, but the business politics of Sony

Mendel Palace

With a small team and a devkit purchased, Tajiri and the rest of Game Freak (with help from Kindle Imagine