All posts by Steven Barbato

Baku Baku

Sega has always had a strong foothold in the puzzle genre, thanks to long running franchises like Puyo Puyo and

Pen Pen TriIcelon

While the launch of the Sega Dreamcast offered a strong array of titles in North America and Europe, Japan had

Elemental Gimmick Gear

Everyone loves to find hidden gems, and Sega’s consoles have plenty of them. The Dreamcast is a console that’s appreciated

Balan Wonderworld

If you’ve ever wondered why there aren’t demos for every game, look no further than Balan Wonderworld. What initially appeared

Robo-Squash

Exclusive titles are the backbone of a console’s legacy, and they should ideally bring something noteworthy to the table. While

Jung Rhythm (Japanese Video Game Obscurity)

Jung Rhythm (じゃんぐリズム ) Developer: Altron Platform: Saturn Release date: 1997 This article is part of our Japanese Obscurities feature.

Wild Woody

Generally speaking, it’s easy enough to find the appeal in something even if it’s not for you, but it’s hard

Samurai Kid (Japanese Video Game Obscurity)

Samurai Kid (サムライ キッド ) Developer: Biox Platform: Game Boy Color Release date: 2001 This article is part of our

Zero Tolerance

The Sega Genesis wasn’t exactly known for its ability to handle first-person shooters, but that didn’t stop four different efforts

Juka and the Monophonic Menace

Game development is an exceptionally difficult process, and many developers don’t get a chance to make more than a few

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