All posts by Steven Barbato

Rex Ronan: Experimental Surgeon

Though it was made with good intentions and was, by some accounts, successful at educating children about diabetes, Captain Novolin

Hydra Castle Labyrinth

It doesn’t get much discussion nowadays, but gaming as a whole has a lot to thank Konami’s Maze of Galious

Sayo-chan Cameos

This entry is part 8 of 8 in the series Pocky and Rocky / Kiki Kaikai

As the beloved protagonist of an arcade hit that turned into a successful series, Sayo-chan naturally found her way into

Pocky & Rocky Reshrined

This entry is part 7 of 8 in the series Pocky and Rocky / Kiki Kaikai

21 years after the last game in the series (not counting Heavenly Guardian), the Pocky & Rocky series finally returns

Heavenly Guardian / Snow Battle Princess Sayuki

This entry is part 6 of 8 in the series Pocky and Rocky / Kiki Kaikai

Between two of the best games on the SNES and a decent GBA outing, the Kiki Kaikai series was looking

Pocky & Rocky with Becky

This entry is part 5 of 8 in the series Pocky and Rocky / Kiki Kaikai

For the franchise’s foray onto the then-new Game Boy Advance, Taito once again loaned the franchise out to another developer,

Pocky & Rocky 2

This entry is part 4 of 8 in the series Pocky and Rocky / Kiki Kaikai

At a glance, Pocky & Rocky 2 is exactly what you’d expect from a sequel – it has more stages,

Pocky & Rocky

This entry is part 3 of 8 in the series Pocky and Rocky / Kiki Kaikai

After a year off, the series would make its return in 1992 on the Super Famicom as Kiki Kaikai: Nazo

Kiki KaiKai: Dotou-hen

This entry is part 2 of 8 in the series Pocky and Rocky / Kiki Kaikai

Often mistaken for a port, Kiki Kaikai: Dotou-hen is instead the franchise’s black sheep, an ambitious but curious mixture of

Kiki Kaikai

This entry is part 1 of 8 in the series Pocky and Rocky / Kiki Kaikai

Kiki Kaikai (“Mysterious Ghost World”) certainly wasn’t Taito’s first foray into run-and-guns or shoot-em-ups, but it stands out as their

Bomberman (1990)

This entry is part 6 of 6 in the series Bomberman

Aside from being the year of the first portable entry in the series, 1990 would also be the first time

Atomic Punk

This entry is part 5 of 6 in the series Bomberman

Atomic Punk marks the Bomberman franchise’s first portable entry and it’s a strong return to form after five years. By

RoboWarrior

This entry is part 4 of 6 in the series Bomberman

1990 was a big year for Bomberman, but it’s worth taking time to acknowledge 1987’s Robo Warrior (or Bomber King

Bomberman (1985)

This entry is part 3 of 6 in the series Bomberman

In the year 1985, all it took was one grueling 72-hour programming session to change the fate of Hudson Soft

3-D Bomberman

This entry is part 2 of 6 in the series Bomberman

It wasn’t unusual for sequels in gaming’s early years to try something completely different instead of iterating on established ideas.

Bomberman Series Introduction / Bomberman (1983)

This entry is part 1 of 6 in the series Bomberman

Once upon a time, Bomberman was a pretty big deal in the world of video games. As one of the

Bomb Boat

Bomb Boat (ボンボート) Release Date: 2002 Developer: Success Platform: Sony PlayStation This article is part of our Japanese Obscurities feature.

Nanobreaker

The PS2 was home to all sorts of B-tier action games that spawned from Devil May Cry’s success, from Capcom’s

Wonder Dog

It’s no secret that mascot platformers were a big thing in the 90s. Everyone in every industry wanted a piece

Battle of Kingdom

Battle of Kingdom (バトルオブキングダム) Developer: Lenar / Live Planning Platform: Game Boy Release Date: 1993 This article is part of

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