All posts by Michael Plasket

Mission: Impossible (NES)

Americans are practically required by law to have at least heard of Mission: Impossible at some point in their lives.

64th Street: A Detective Story

Beat-em-ups are not a particularly varied genre by nature, but when you have a premise as blunt as “beat up

Magician Lord

SNK’s Neo Geo hardware was most notable for its many fighting games ever since the inception of Fatal Fury in later 1991.

Super Locomotive

Japan is a country that loves its trains, with mass transit serving as the primary method for most citizens to

Sword Master

This entry is part 2 of 2 in the series Castle of Dragon

Many developers clamored to release games on the ailing NES when they knew that the next generation was coming in

Castle of Dragon

This entry is part 1 of 2 in the series Castle of Dragon

Sword-and-sorcery fantasy is perhaps the basest you can get for video game inspiration. You know, games with dragons, wizards, barbarians,

Strider 2

This entry is part 4 of 6 in the series Strider

After the awful Strider Returns pretty much obliterated the integrity of the franchise, Strider seemed long gone. Loyal Capcom fans

Bio Force Ape

Some Japanese companies just never get a big break and remain veiled in obscurity, even by history. But who the

Strider (NES)

This entry is part 2 of 6 in the series Strider

The NES version of Strider was developed simultaneously with the more famous arcade version, but it’s a huge departure from

Osman

This entry is part 6 of 6 in the series Strider

Game companies seldom keep all of their founding members on the team. After his tenure at Capcom, Strider director Kouichi

Manage Cookie Settings