All posts by Iwant

Kaeru no Tame ni Kane wa Naru

Despite its technical limitations, the Game Boy did get its fair share of great action/adventure games. Of course, the first


GiFTPiA was developed by skip and published by Nintendo on the GameCube in 2003. For the record: You may already know

Okage: Shadow King

by Iwant – August 12, 2012   Okage: Shadow King (Boku to Maou in Japan, officially translated to “Me and


In every family there’s a weird child. You know, the kind who smokes strange stuff and draws dead birds sketches

Cat and the Coup, The

In the early 1950s, a progressive political leader named Mohammad Mosaddegh was democratically elected Prime Minister of Iran. His administration’s

Special Force 2: Tale of the Truthful Pledge

We rarely hear about games that were developed outside of the major games-producing regions of Japan, North America and Europe. South

Hourai Gakuen no Bouken!

There tons upon tons of unlocalized JRPGs on the Super Famicom. Hourai Gakuen no Bouken! Tenkousei Scramble, the only game developed


DogDay is one of those old first-person 3D point & clicks for the PC. Released in 1996, it’s one of only

Marvelous: Mouhitotsu no Takarajima

The new possibilities offered by Nintendo’s 16-bit system made a lot of developers enthusiastic to create innovative games. Quite a


Haruhiko Shono’s first game – Alice: An Interactive Museum – is completely forgotten nowadays, but it did manage to be awarded a

Yoshiro Kimura (Interview)

Photo by Daniel Feit from Inside Japan’s Indie Games Fest, Where Crazy Is Mandatory Q: You love travelling and have


When Yume Nikki started to become popular in the West a few years after its initial success with 2ch denizens in 2004,

Pyongyang Racer

There is nothing that decaying communist dictatorships love like tourism. The Republic of Cuba is a striking example of this

Gaball Screen

Licensed games will always leave gamers skeptical. After all, why trust what is essentially a marketing process? That’s especially true

Alice: An Interactive Museum

Synergy is a rather unique publisher in the history of computer games. During the first half of the ’90s, this

Ihatovo Monogatari

The phenomenon known as “I” is a blue light coming from a temporary, organic alternative current lamp (a synthesis of

Gunple: Gunman’s Proof

The Super Famicom has seen the release of a lot of unexpected games. The old limits of the Famicom were

Book of Watermarks, The

We are such stuff As dreams are made on, – William Shakespeare’s The Tempest It’s not a secret that adventure

Hatoful Boyfriend

The Internet is full of surprises, though the jury’s ultimately still out on whether that’s a good thing. This particular


” PIIIPPOOOOO- ” Up until the release of OverBlood – their first PlayStation production – in 1996, Riverhillsoft was mainly known for its fairly

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