Year: 2016

Deus Ex GO

This entry is part 7 of 7 in the series Deus Ex

Mobile spin-offs of AAA games have typically been a sketchy thing, as developers often attempt to cram something vaguely resembling

Cotton 2 / Cotton Boomerang

This entry is part 4 of 5 in the series Cotton

The first true sequel to Cotton appeared in the arcades several years after the original, running on Sega’s ST-V hardware.

Zanac x Zanac

This entry is part 2 of 2 in the series Zanac

Compile almost completely stopped developing shoot-em-ups after 1993’s Sylphia, as some of the staff had since departed to form Raizing,

Tsugunai: Atonement

RPGs are long and take time to develop, so it’s rare that many are available at console launches. In the

Panorama Cotton

This entry is part 3 of 5 in the series Cotton

Panorama Cotton is one of the most technically impressive games on the Mega Drive – even Alien Soldier and The

Spriggan Powered

This entry is part 3 of 3 in the series Spriggan

The third (and final) Spriggan game was released in 1996, in the twilight years of the Super Famicom. It was

Thunder Force

This entry is part 1 of 7 in the series Thunder Force

From its humble origins in the Japanese computer scene of the mid-1980s, the Thunder Force series managed to stand out

Cosmic Cop

rimented with a few other shooters, including the similarly-themed X-Multiply and the dark fantasy Dragon Breed. Before returning to their

Broken Thunder

This entry is part 7 of 7 in the series Thunder Force

Broken Thunder and Segagaga After Thunder Force V, the fate of the series has been in limbo, due to Technosoft

Blazing Lazers

Thanks to the success of Zanac and Aleste, Compile found themselves as one of the “go to” development houses for

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