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Riviera: The Promised Land

Sting’s Riviera: The Promised Land technically falls underneath the “RPG” banner, although it’s really more a visual novel with occasional

Siren: Blood Curse

This entry is part 3 of 3 in the series Siren

Sony, in its wisdom, decided that the original Siren never really found the audience that it deserved. They commissioned the

Virtual-On

This entry is part 1 of 4 in the series Virtual On

Back in the mid-’90s and the days of arcade cabinets, Virtual On was one of Japan’s hottest games. Perhaps inspired by the

SaGa Frontier 2

This entry is part 8 of 10 in the series SaGa

SaGa Frontier 2 was the second game in the series to be released on the PlayStation. In this installment, however, the

SaGa Frontier

This entry is part 7 of 10 in the series SaGa

With SaGa Frontier, the series made its move to the PlayStation. It also marked the triumphal return of the series to

Tombs & Treasure

This entry is part 2 of 2 in the series Asteka

The sequel: Asteka II: Templo Del Sol (also known as “Taiyō no Shinden” or “Temple of the Sun”) was released for the

Yggdra Union

Much like Riviera took the concept of the Japanese RPG and drastically reworked it, Yggdra Union begins with the basic mold of a tactical

Yu Yu Hakusho: Makyou Touitsusen

In the early ’90s, Capcom’s Street Fighter II wasn’t just a video game, it was a bona-fide phenomenon. It revitalized the arcade

Maximo vs. The Army of Zin

This entry is part 5 of 6 in the series Ghosts n Goblins

The original Maximo sold well enough for a sequel, released two years later under the title Maximo vs The Army of Zin (or “Record

Maximo: Ghosts to Glory

This entry is part 4 of 6 in the series Ghosts n Goblins

After the Gargoyle’s Quest side-story series, Capcom let the Ghosts’n Goblins franchise lay pretty much dormant until 2001 (with the exception of the Wonderswan

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