All posts by Kurt Kalata

Nickname: Discoalucard Contact info: Email Head Editor.

Metroid Fusion

This entry is part 4 of 15 in the series Metroid

The Metroid series skipped the Nintendo 64 era, so they made up it in 2002 with the release of two

Super Metroid

This entry is part 3 of 15 in the series Metroid

During the SNES era, many developers were honing their crafts by iterating on ideas from the previous console generation. You

Metroid II: Return of Samus

This entry is part 2 of 15 in the series Metroid

Rather than directly converting their NES and SNES games, Nintendo made it a habit to create unique entries of their

Metroid

This entry is part 1 of 15 in the series Metroid

In March 1986, Nintendo released the Famicom Disk System, as a way to get around of the technical limitations of

Explosive Breaker

Kaneko was one of the those mid-tier game development companies that was mostly known for their softcore Qix clone Gals

Retro Game Super Translation Selection in the latest Storybundle

It’s time for the triannual video game themed Storybundle, and for this, you can get digital copies of our Retro

Capcpom Presents – Gamest’s Greatest Typos

Gamest was one of the many video game magazines that ran through the 80s up until 1999, primarily created for

Aquario of the Clockwork Might Finally Be Coming Out

Yesterday, there was an interesting press release from Strictly Limited Games, the German company that puts out small print runs of

Super Hydorah

Locomalito is an independent game developer based in Spain with a huge passion for classic video games. Hydorah, initially released

Shantae: Half Genie Hero

This entry is part 4 of 5 in the series Shantae

The initial three Shantae games were primarily designed for portable platforms, with the console and computer releases done as ports.

Realm of Impossibility

Realm of Impossibility is one of those classic computer games that manages to do a lot with very little. Your

Rad Racer II

This entry is part 2 of 2 in the series Rad Racer

With the first game garnering majority of its half-million sales in North America, its sequel was developed and sold exclusively

Psychosis

Psychosis, released in 1990 for the TurboGrafx-16 and developed by a company named Dual, has a different set-up than most

Ys VIII: Lacrimosa of Dana

This entry is part 10 of 19 in the series Ys

Despite being their most famous franchise, Falcom has often taken its time to expand the core entries of the Ys

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