Category: Review

Avengers

Capcom’s Final Fight is one of the seminal entries in the beat-em-up genre, which refined the work done by Technos

Command and Conquer: Red Alert 3

This entry is part 8 of 16 in the series Command and Conquer

The Command and Conquer saga continued to meet solid success during the initial years following the fall of Westwood Studios.

Battle Circuit

Battle Circuit is an arcade side-scrolling beat-em-up developed by Capcom for one to four players, released in Europe and Japan

Captain Commando

Final Fight was a huge success for Capcom, and thus the company followed it up with a number of similar

Command and Conquer: Red Alert 2

This entry is part 5 of 16 in the series Command and Conquer

Eleven days before the release of Red Alert: Retaliation in 1998, Westwood Studios, along with sister/subsidiary company Burst Games (AKA,

Section Z

In Capcom’s early days, they developed a handful of vertical shoot-em-ups patterned after Xevious, including 1942, Vulgus, and Exed Eyes.

Command and Conquer: Red Alert

This entry is part 2 of 16 in the series Command and Conquer

Since 1995, the Command and Conquer franchise has taken its place among the classics defining the real-time strategy genre. Originally

SNK 40th Anniversary Collection

SNK 40th Anniversary Collection is a compilation of games from SNK’s early history, before they were known for the Neo

Knights of the Round

Of the three arcade beat-em-ups Capcom released in 1991, it’s easy to get the two fantasy-themed ones confused. The King

Anachronox

What if Western devs started to develop JRPGs? Anachronox might be the answer to this question. Along with games from

Suffering, The: Ties That Bind

This entry is part 2 of 2 in the series The Suffering

Ties That Bind was released less than two years after the first game in September 2005. That sort of turn

Suffering, The

This entry is part 1 of 2 in the series The Suffering

Back in 2002, designer Richard Rouse III pitched the idea for a new game that would take the action of

King of Dragons, The

Capcom had a small thing going with swords and sorcery arcade RPGs, starting with 1987’s Black Tiger and evolving into

La-Mulana 2

This entry is part 2 of 2 in the series La-Mulana

  “[W]hen I’m thinking about the connection of the maps or walkthroughs, the map tends to have less traps or

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