All posts by Word on the Wind

Advance Wars By Web

This entry is part 8 of 8 in the series Advance Wars

Years before Days of Ruin provided players a means to play Advance Wars over the internet, the desire to do

Advance Wars: Days of Ruin

This entry is part 7 of 8 in the series Advance Wars

Dual Strike, despite its best efforts, had some issues. It answered long-standing flaws with further issues, and provided superficialities and

Advance Wars: Dual Strike

This entry is part 6 of 8 in the series Advance Wars

In an attempt to repeat the success of Advance Wars, the early outings of the DS saw the addition of

Advance Wars 2

This entry is part 5 of 8 in the series Advance Wars

The first proper sequel in the main series of games is one of some mixed perspectives. While on the one

Advance Wars

This entry is part 4 of 8 in the series Advance Wars

While the critical acclaim for the Famicom Wars games was certainly there in Japan, the titles never made it beyond

Super Famicom Wars

This entry is part 3 of 8 in the series Advance Wars

Super Famicom Wars is a bit less of a sequel to Famicom Wars and more of a remake seeing the

Game Boy Wars (series)

This entry is part 2 of 8 in the series Advance Wars

In 1990, Intelligent Systems decided to expand their the Wars effort to the portable format. Appropriately titled Game Boy Wars,

Famicom Wars

This entry is part 1 of 8 in the series Advance Wars

Intelligent Systems got its start with programmer Toru Narihiro being tasked with porting games from Nintendo’s Famicom Disk System to

Kickle Cubicle

Grid-based puzzles have been around for centuries. The classic sliding-tile puzzle, often seen at infuriating moments in video games, was

Wicce

Witches are popular enemies in video games, but as playable characters, they’re a little more rare. One of the only

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