All posts by Maciej Miszczyk

Sunless Skies

This entry is part 3 of 3 in the series Fallen London

Sunless Skies is, in many ways, the game that Sunless Sea should have been. This time, Failbetter finally becomes comfortable

What Remains of Edith Finch

The ‘walking simulator’ subgenre of adventure games (or, as some prefer to call it, the ‘environmental narrative’ subgenre), has always

Hollow Knight

Indie developers, due to the fact that they don’t respond to a corporate bureaucracy of an AAA studio, are able


The most easily noticeable thing about Cuphead is that it looks like an old cartoon. Indeed, the game has been

Planescape: Torment

This entry is part 1 of 2 in the series Torment

Warning: this article contains major spoilers for Planescape: Torment, including references to the game’s ending. The worlds(s) of Planescape When any


Darklands is a role-playing game released in 1992 by MicroProse and developed by its in-house studio MPS Labs. The game is

Project: Snowblind

This entry is part 3 of 7 in the series Deus Ex

Deus Ex: Invisible War was supposed to be followed up with a third game known as Deus Ex: Clan Wars, a tactical

Deus Ex: Human Revolution

This entry is part 4 of 7 in the series Deus Ex

The idea of making the next Deus Ex game was quite popular around Ion Storm and Eidos, but for a long time

Deus Ex: Invisible War

This entry is part 2 of 7 in the series Deus Ex

Deus Ex: Invisible War is widely considered to be a disappointing sequel. The main complaint directed at the game is that

Deus Ex

This entry is part 1 of 7 in the series Deus Ex

A common problem with games that try to mix different genres and accommodate different playstyles is that they end up

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