All posts by Hugo Provost

Spider-Man & Venom: Maximum Carnage

This entry is part 1 of 2 in the series Spider-Man & Venom

For almost two decades following the advent of the NES, Japanese game companies generally dominated the arcade and console landscapes, while

Samurai Gunn

Samurai Gunn is one of the most accessible fighting games you’ll find. It has nearly no learning curve, nothing you

Soul of the Samurai

Like many game concepts, Soul of the Samurai‘s results from the mixing of ideas popular at the time of its

Samurai Nipponichi

Samurai Nipponichi (also spelled Samurai Nihon-Ichi) translates to “Japan’s Number One Samurai”. A rather cool title, though North American players wouldn’t have

Crimson Tears

Often times, when discussing little-known (or little-liked) games of some merit, the phrase “diamond in the rough” comes up. Crimson Tears must

Adventures of Darwin, The

The Adventures of Darwin, by cheapo developer Vingt-Et-Un Systems and released as part of the Simple 2000 line in Japan,

Tobal 2

This entry is part 2 of 2 in the series Tobal

Often, versus fighter sequels are content with offering a bit of new content and some minor tweaks; Tobal 2 is not one

Tobal No. 1

This entry is part 1 of 2 in the series Tobal

It’s hard to overstate how much influence the team behind the original Virtua Fighter has had in the field of 3D fighters.

Crisis Beat

When 3D began taking over in the mid ’90s, the beat-em-up genre was already past its prime. Attempts at translating

Lucifer Ring

Just six months after Crisis Beat, Softmachine released a somewhat more successful second attempt at a 3D beat-em-up anonymously through publisher

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