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Mystery House

Based very loosely on Agatha Christie’s novel Ten Little Indians (also known as And Then There Were None), you play

Shadowrun (2007)

This entry is part 4 of 7 in the series Shadowrun

It wasn’t the first attempt FASA Interactive had at an in-house developed Shadowrun game (more about that on the next page), but

Mega Turrican / Turrican III

This entry is part 4 of 6 in the series Turrican

Mega Turrican has a troubled history – something that should eventually become a reoccurring theme for Turrican sequels. Factor 5 originally started developing

Loom

Out of all LucasArts’ adventure games, only one is rooted in the genre of high fantasy (not counting their very

Discworld Noir

This entry is part 4 of 4 in the series Discworld

The third (and final) Discworld graphic adventure is a marked departure from the first two. While those were at least partially based

Discworld II

This entry is part 3 of 4 in the series Discworld

Discworld II finds the Disc in an unfortunate situation. Death has apparently taken a vacation, leaving the Disc’s residents unable to

Discworld

This entry is part 2 of 4 in the series Discworld

In 1992, a company called HorrorSoft (later Adventure Soft) attempted to buy the rights to Discworld to create a fully graphical adventure

Colour of Magic, The (Discworld)

This entry is part 1 of 4 in the series Discworld

Terry Pratchett is one of Britain’s most popular, and most valued, humor writers. Since he began his Discworld series in 1983, he’s

Last Window: The Secret of Cape West

This entry is part 2 of 2 in the series Hotel Dusk

For unknown reasons, Cing’s final game was only released in Japan and Europe (in a multilingual version, no less). Like

Shadowgate 64

This entry is part 6 of 8 in the series ICOM MacVentures

Released for the Nintendo 64 by Infinite Ventures, the successor to ICOM Simulations, the third and final Shadowgate is in

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