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Astro Boy: Omega Factor

In the Game Boy Advance and DS era, there was a rather annoying trend amongst certain publishers – releases of

Fire Emblem: Thracia 776

This entry is part 6 of 17 in the series Fire Emblem

This is the last Fire Emblem game original series creator Shouzo Kaga developed with Intelligent Systems and Nintendo. This Super Famicom game

Solar Assault

This entry is part 10 of 15 in the series Gradius

Back in 1997, the idea of Gradius in 3D seemed beyond awesome, so Konami created Solar Assault, an arcade only

Nemesis (Game Boy)

This entry is part 11 of 15 in the series Gradius

Like most Game Boy conversions, Nemesis isn’t really a completely new game, but it isn’t a just a port either.

Klonoa: Door to Phantomile

This entry is part 1 of 2 in the series Klonoa

  With the dawning of the 32/64-bit age, Super Mario 64 practically dictated that all games using polygons had to

Dragon Quest

This entry is part 2 of 15 in the series Dragon Quest

By modern standards, the original Dragon Warrior is fairly archaic. At the beginning of the game, you’re a simple hero who’s charged

Kuru Kuru Kururin

This entry is part 1 of 3 in the series Kuru Kuru Kururin

Kuru Kuru Kururin was a launch title in Europe and Japan for the Game Boy Advance in 2001, created by Eighting

Shockman

This entry is part 2 of 4 in the series Schbibinman

Schbibinman 2: Aratanaru Teki (“A New Enemy”) seems to take place quite a bit after the first game. Tasuke is no

Schbibinman

This entry is part 1 of 4 in the series Schbibinman

Kaizou Choujin Schbibinman (“Restructuring Super Human Schbibinman”; also spelled “Shubibinman“, which is a more literal romanization) is a series of 4

Flashback: The Quest for Identity

This entry is part 1 of 1 in the series Flashback

The advent of the CD-ROM meant that developers could finally tell realistic stories with their games with real actors, real

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