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Final Zone II

This entry is part 2 of 3 in the series Final Zone

Even though Final Zone was a failure, it still passed on its legacy to two sequels. Final Zone II appeared as a PC Engine

YU-NO

This entry is part 1 of 3 in the series Yu-No

This article is dedicated to the memory of Ryu Umemoto (1974-2011). In early 2011, Umemoto had intended to participate in

Ninja Jajamaru-kun

This entry is part 3 of 10 in the series Ninja Jajamaru-kun

Ninja Jajamaru-kun borrows several elements from the original Ninja-kun game – as a tiny little shuriken wielding ninja, you need to clear the

Divide, The: Enemies Within

Reprinted with permission from Retro Gamer Magazine For some games it would seem as if destiny itself was working to bring

Commander Keen

In the early 90s, PC gaming on IBM DOS-based computers was mostly left to things like simulation and strategy games.

Chaos Wars

The video game industry can be a funny place sometimes. Consider the focus-grouped phenomenon of the “crossover” game, which recruits

Slap Fight / ALCON

Slap Fight, also known as ALCON (“Allied League of Cosmic Nations”) in North America, is Toaplan’s second shoot-em-up. The story takes place in the

Tiger-Heli

Toaplan (東亜プラン) was one of the most prolific developers of shooters during its golden age. While many of their earlier

Jazz Jackrabbit

This entry is part 1 of 4 in the series Jazz Jackrabbit

In early 1994, the Sonic the Hedehog series was a worldwide phenomenon, especially with its recently released third game. Even before then,

V-Five / Grind Stormer

V-Five, sometimes called V-V and also known as Grind Stormer, was one of Toaplan’s later games. It was programmed by Tsuneki Ikeda, who

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