Category: Review

Dezeni Land

This entry is part 1 of 2 in the series Dezeni Land / World

In the English speaking world, the text adventure genre was dominated by the likes of Infocom (Zork), On-Line Systems (Mystery

Aurail

Aurail is a tough game to get used to. It’s an overhead run and gun, much like Ikari Warriors or Commando or Heavy Barrel, except instead

Mega Man Battle & Chase

This entry is part 32 of 38 in the series Mega Man

The kart racer genre is a standard go-to game for many a license and popular video game IP. An extreme

Rockman & Forte (WonderSwan)

This entry is part 35 of 38 in the series Mega Man

Early in the WonderSwan’s inaugural year, the portable system was starving for big titles. Bandai contacted Capcom to lend their

Mega Man Tiger LCD Games

This entry is part 34 of 38 in the series Mega Man

Ah, the licensed LCD games of old. Before the more faithful portable Mega Man titles hit the Game Boy, the only means

Rockman: Battle & Fighters

This entry is part 31 of 38 in the series Mega Man

Years after being released in the arcades, both Power Battle and its sequel were finally bundled together for home and portable consoles.

Street Fighter x Mega Man

This entry is part 33 of 38 in the series Mega Man

Singapore native Seow Zong Hui began developing a fan-made game under the name Mega Man vs. Street Fighterback in 2009. After

Shovel Knight

  It’s easy to look at Shovel Knight as yet another indie “nostalgia game” dedicated to revisiting and monetizing your childhood. Its

Musashi no Bouken

Musashi no Bouken, or “The Adventures of Musashi”, is another obscure Japanese Dragon Quest clone RPG for the Famicom that was developed

Tactics Ogre

This entry is part 3 of 5 in the series Ogre Battle

Writing in 1991 on the eve of Yugoslavian dissolution, the academic Mihajlo Mihajlov remarked that, “In polyglot Yugoslavia, the triumph

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