All posts by Zillion Taborda

Herzog

This entry is part 1 of 3 in the series Herzog

Before Warcraft, there was Dune II, before Dune II, there was Herzog Zwei, and before Herzog Zwei, there was Herzog.

Herzog Zwei

This entry is part 2 of 3 in the series Herzog

At first sight, the Mega Drive/Genesis follow-up to Herzog, appropriately titled Herzog Zwei (“zwei” means two) looks like a free-scrolling shoot-em-up a

AirMech: Combat Transformed

This entry is part 3 of 3 in the series Herzog

Developed by the Bellevue, Washington State-based team at Carbon Games, AirMech Is essentially a full-blown modern reimagining of Technosoft’s pioneering

Metal Black

Taito, the company responsible for the creation of shoot-em-ups with the release of Space Invaders, has always had strong ties

Shantae: Risky’s Revenge

This entry is part 2 of 4 in the series Shantae

Due to the original Shantae‘s extremely low sales, WayForward focused almost completely on licensed games during the GBA and DS era,

Shantae

This entry is part 1 of 4 in the series Shantae

Wayforward Technologies was founded in 1990, and worked on a number of licensed and education products over the course of

Hellsinker

A ridiculously deep doujin shoot-em-up, whose mechanics resemble that of Battle Garegga by the way of Ikaruga and Radiant Silvergun.

Punky Skunk

  Known for their black-and-white striped fur, bushy tails and impossibly rancid defensive spray, skunks are quite the divisive little

Crimzon Clover

Indie/doujin bullet hell shoot-em-ups are a dime a dozen nowadays, but few are as good or as fun to the

Vectorman 2

This entry is part 2 of 2 in the series Vectorman

Sega of America’s story is one of the most interesting and troubled in the video game industry. After striking it

Vectorman

This entry is part 1 of 2 in the series Vectorman

“WINNERS DON’T USE DRUGS” is probably one of the most iconic political slogans of all time, with most – if