Year: 2015

TwinBee Rainbow Bell Adventure

This entry is part 8 of 9 in the series Twinbee

Rainbow Bell Adventures takes an unexpected turn for the series, changing genres from shoot-em-up to side-scrolling platformer. TwinBee was a

Pop’n TwinBee

This entry is part 6 of 9 in the series Twinbee

Rather than porting Detana!! TwinBee to the Super Famicom, Konami instead developed a sequel specifically for the platform. Pop’n TwinBee

TwinBee 3

This entry is part 3 of 9 in the series Twinbee

TwinBee 3: Poko Poko Daimaou (“Demon King Poko Poko”) is quite an improvement compared to the previous two games. The

Jikkyou Oshaberi Parodius

This entry is part 4 of 5 in the series Parodius

The defining feature of Jikkyou Oshaberi Parodius (translated roughly as “Parodius Talk Show Live!”) is the running commentary provided by

Geograph Seal

This entry is part 5 of 5 in the series Jumping Flash

Geograph Seal was created by Exact for the Sharp X68000, a Japanese home computer renowned for its near-arcade graphics ability. It’s

Robbit Mon Dieu

This entry is part 4 of 5 in the series Jumping Flash

The third and final Jumping Flash! game was, as with Pocket MuuMuu, developed by Sugar & Rockets, rather than the original team. The

Ninja Combat

Ninja Combat is an early beat-em-up for the Neo Geo. While it looks fun on the surface, it’s actually very tedious

Lemmings 3D

This entry is part 7 of 12 in the series Lemmings

After the relative failure of All New World of Lemmings compared to the sales of the other games in the series, DMA

Lemmings Revolution

This entry is part 8 of 12 in the series Lemmings

Lemmings Revolution does a better job of utilizing polygonal graphics than Lemmings 3D, largely because it sticks closer to the

Pocket MuuMuu

This entry is part 3 of 5 in the series Jumping Flash

After a three-year absence, Robbit and friends made their way back to the PlayStation. However, this time the focus is

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