Category: Review

Section Z

In Capcom’s early days, they developed a handful of vertical shoot-em-ups patterned after Xevious, including 1942, Vulgus, and Exed Eyes.

Command and Conquer: Red Alert

This entry is part 2 of 16 in the series Command and Conquer

Since 1995, the Command and Conquer franchise has taken its place among the classics defining the real-time strategy genre. Originally

SNK 40th Anniversary Collection

SNK 40th Anniversary Collection is a compilation of games from SNK’s early history, before they were known for the Neo

Knights of the Round

Of the three arcade beat-em-ups Capcom released in 1991, it’s easy to get the two fantasy-themed ones confused. The King

Anachronox

What if Western devs started to develop JRPGs? Anachronox might be the answer to this question. Along with games from

Suffering, The: Ties That Bind

This entry is part 2 of 2 in the series The Suffering

Ties That Bind was released less than two years after the first game in September 2005. That sort of turn

Suffering, The

This entry is part 1 of 2 in the series The Suffering

Back in 2002, designer Richard Rouse III pitched the idea for a new game that would take the action of

King of Dragons, The

Capcom had a small thing going with swords and sorcery arcade RPGs, starting with 1987’s Black Tiger and evolving into

La-Mulana 2

This entry is part 2 of 2 in the series La-Mulana

  “[W]hen I’m thinking about the connection of the maps or walkthroughs, the map tends to have less traps or

Magic Sword

Due to the popularity of RPGs like Dragon Quest, a number of Japanese arcade games experimented with melding role-playing elements

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