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Alone in the Dark

This entry is part 1 of 8 in the series Alone in the Dark

If Infogrames lore is to be believed, Alone in the Dark first sparked from an idea of company founder Bruno Bonnell, about

Mega Man 2

This entry is part 3 of 38 in the series Mega Man

In retrospect, it seems funny that the first sequel of Mega Man, the one most lauded as not only the best

Wonder Boy in Monster Land

This entry is part 2 of 10 in the series Wonder Boy

A drastic departure from the original, Wonder Boy in Monster Land thrusts our hero into a medieval world, and replaces

Wonder Boy

This entry is part 1 of 10 in the series Wonder Boy

Created by a development house named Escape (later renamed Westone Bit Entertainment), Wonder Boy was one of Sega’s mascot games

Fantasy Zone II DX

This entry is part 3 of 7 in the series Fantasy Zone

The fact that Sega designed Fantasy Zone II for the Master System rather than the System 16 board was quite

Fantasy Zone

This entry is part 1 of 7 in the series Fantasy Zone

Sega’s Fantasy Zone, designed by Yuji Ishii (Flicky, Teddy Boy, Spatter), released in 1986 for the Sega System 16 board,

Mamono Hunter Yohko

One of the most pleasant surprises one has playing video games is encountering a game that’s unaware of its own

Fantasy Zone II

This entry is part 2 of 7 in the series Fantasy Zone

Fantasy Zone II was designed specifically for the 8-bit Master System, and shakes up the formula in a few ways

Alex Kidd: High Tech World

This entry is part 4 of 7 in the series Alex Kidd

Sega obviously has no shame in plugging its own products. The plot of Alex Kidd: High Tech World is to

Mega Man

This entry is part 2 of 38 in the series Mega Man

The fact of how much of Mega Man‘s graphical style, sound effects, and gameplay stuck with the franchise for over 7

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