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Darius Twin

This entry is part 3 of 8 in the series Darius

The third Darius entry, Darius Twin, was released exclusively for the SNES. It’s an average but technically competent entry on

Super Nova

This entry is part 4 of 8 in the series Darius

Darius Force (known as Super Nova in the West) might be one of the series’ lesser-known titles, but it’s a

Darius Gaiden

This entry is part 5 of 8 in the series Darius

Despite arguably kicking off the golden age of gaming in 1978 with Space Invaders, Taito’s own golden age didn’t begin

Compile Shoot-em-up Docs

Design Documents Fanzine

Puyo Pop Fever

This entry is part 6 of 11 in the series Puyo Puyo

After Compile went bankrupt, with Sega in control of the Puyo franchise, they eventually had to make an entry in

Lost Kingdoms

This entry is part 1 of 2 in the series Lost Kingdoms

From Software’s catalogue can be divided into two distinct eras: the pre-Demon’s Souls era and the post-Demon’s Soulsera. From, the modest

Rise of Nations

In the realm of real time strategy, history has proven itself time and again a reliable subject matter. When done

Mad Motor

Mad Motor is a game not many have heard of, which is understandable since it wasn’t released. While games are cancelled

Donkey Kong Country 2: Diddy’s Kong Quest

This entry is part 2 of 10 in the series Donkey Kong Country

Being in charge of making a sequel to a hit game does not seem like an enviable task. Change too

Gaiares

The shoot-em-up genre was well established in 1990, with an already rich background to draw from. Arcades were the technological

Donkey Kong Country 3: Dixie Kong’s Double Trouble!

This entry is part 3 of 10 in the series Donkey Kong Country

While DKC2 was preluded by immense hype and released to glowing reviews, DKC3, conversely, had a lot of bad mojo stacked against it.

Lennus II

This entry is part 2 of 2 in the series Paladin's Quest / Lennus

Sometime between 1995 and 1996, developer Copya Systems would find itself restructured and rebranded as Shangri-La Corp., which resulted in

Puyo Pop (GBA)

This entry is part 7 of 11 in the series Puyo Puyo

Although the Puyo series was quite a large success, Compile wasn’t able to keep itself together. Though this would usually

Kohan: Immortal Sovereigns

This entry is part 1 of 2 in the series Kohan

Hero units have long been a fraught feature in RTS games, especially in single-player campaigns. Since they’re generally vital to

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