All posts by Kurt Kalata

Nickname: Discoalucard Contact info: Email Head Editor.

Monster World IV

This entry is part 6 of 10 in the series Wonder Boy

Monster World IV is the only mainline entry in the series without the “Wonder Boy“ moniker. This actually makes total

Wonder Boy in Monster World

This entry is part 5 of 10 in the series Wonder Boy

The fifth Wonder Boy title (and third Monster World game) leaves behind the tale of Book, and instead concentrates on

Wonder Boy III: The Dragon’s Trap

This entry is part 4 of 10 in the series Wonder Boy

The first Wonder Boy game created strictly for consoles, Wonder Boy III: The Dragon’s Trap focuses on solid action-adventuring, and

Danganronpa

This entry is part 1 of 5 in the series Danganronpa

When it comes to storytelling in Japanese video games, two of the most well reknown companies are Chunsoft and Spike.

Guardians: Denjin Makai II

This entry is part 2 of 2 in the series Denjin Makai

Though the title screen indicates the name Guardians, various logos in the game feature the subtitle Denjin Makai II. The name change

Blackthorne

For all of their tremendous success, Blizzard, which would eventually become part of the Activision-Vivendi conglomerate, hasn’t exactly been the

Dark Seal II

This entry is part 2 of 2 in the series Dark Seal

Two years after the original, Data East followed up Dark Seal with a sequel, known as Dark Seal II in Japan, and Wizard Fire elsewhere, disavowing

Dark Seal

This entry is part 1 of 2 in the series Dark Seal

The popularity of RPGs like Wizardry and Dragon Quest had a huge effect on the Japanese video game marketplace. This was visibly seen in

Bionic Commando (NES)

This entry is part 2 of 7 in the series Bionic Commando

The original arcade Bionic Commando had a stellar concept, but the game just wasn’t very good, nor was it particularly

Ikaruga

This entry is part 2 of 2 in the series Radiant Silvergun / Ikaruga

Some people will try to tell you that Ikaruga is not “Radiant Silvergun 2”. At the time of its release,

Bionic Commando (Arcade)

This entry is part 1 of 7 in the series Bionic Commando

Capcom’s Bionic Commando is one of the company’s best series. It began as a side-scrolling platformer, much like many others,

Assault Android Cactus

When Geometry Wars was released for the Xbox 360 in 2005, it sparked a resurgence of arcade-style dual stick shooters. However, it

Crack Down

Crack Down (no relation to the 2007 Xbox 360 game) is a unique two player action game that emphasizes strategy and

Quartet

Quartet seems to have come about by taking Midway’s Gauntlet and turning it into a side-scrolling shooter. While the basics

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