The final Brandish game drastically retooled the formula in order to attract a new audience. In fact, it was originally conceived as a totally different game, but became a Brandish title due to the similarities in the interface and basic gameplay. The overhead rotating viewpoint has been ditched entirely and replaced with an isometric stationary viewpoint. The result is a game that’s faster and less confusing. On the flip side, all enemies are now visible, even if they’re behind walls, making it a much less tense experience.
Additionally, the cast and story of the previous Brandish games has been left behind, with a totally new set of faces. While Brandish 3 had different stories for each character, their overall quest was basically the same. In this entry, their story modes are quite different, which has them playing through different maps. You’ll often run into other player characters in your quest, and how you respond to them can change your character’s alignment between light and dark, which in turn will affect the ending. The Fata Morgana Templum (or “Tower of the Sleeping God”, also known as the Victim’s Tower, which is where the “VT” part of the title comes from) is a huge tower in the middle of the desert (think like the Tower of Darm from Ys), and all characters have their own reasons for exploring it.
Characters
Dee
A young thief wielding a flame whip, who was captured and sent to the tower as a prisoner. His class is a “stalker,” which is a kind of ranger according to AD&D.
Clare
Clare is a young elf girl with magical powers and a tragic past. She is sent to the tower for training. Through the course of the game, she summons the powers of various of demi-beasts.
Quien
This masked swordsman has lost his memory. “Quien” means “who” in Spanish, which lends to the mystique in some weird way. He is initially locked in the PC98 version.
Mermelada
A sexy sorceress known as Mermerada of the Demonic Flame, who sneaks into the tower to hunt for a valuable artifact. She can also turn into a cat. Her name means “marmalade” in Spanish. She was added to the Windows version.
Two years after the release of Brandish VT, Falcom ported the game to Windows and renamed it Brandish 4. Other than a redesigned interface and some slightly improved graphics, it plays almost exactly the same. However, Quien’s scenario are available from the beginning, a new character Mermelada has been added, and the NPC Garahad now has his own quest, bringing the total number of playable characters from three to five. The Windows version features improved streamed audio, although it’s not redbook, so the quality is a bit degraded. The music is good, but it’s more up tempo than the other Brandish games. In some ways it fits in with the game’s faster, less methodical pace, but it still feels like it’s more suited for a Sorcerian game. The whack-a-mole minigame found in the casinos is also included as a separate application called “Hammer Slime”.
Links:
Falcom – Brandish 4 Official Website
A big thanks to MP83 for supplying some of the hard-to-find disk images, and ReyVGM for aid with screenshots from the first SNES game.



















